draft: showing custom motd works
This commit is contained in:
2809
Cargo.lock
generated
2809
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -8,3 +8,4 @@ rcon = { version = "0.6.0", features = ["rt-tokio"] }
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tokio = { version = "1.49.0", features = ["full"] }
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serde = { version = "1.0", features = ["derive"] }
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toml = "0.8"
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valence = "0.2.0-alpha.1+mc.1.20.1"
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BIN
assets/icon.png
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BIN
assets/icon.png
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After Width: | Height: | Size: 9.1 KiB |
56
src/main.rs
56
src/main.rs
@@ -1,5 +1,6 @@
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use std::error::Error;
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use std::fs;
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use std::net::SocketAddr;
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use std::time::Duration;
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use rcon::Connection;
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@@ -7,11 +8,18 @@ use serde::Deserialize;
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use tokio::time::Instant;
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use tokio::{io::copy_bidirectional, main};
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use tokio::net::{TcpListener, TcpStream};
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use valence::network::{
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async_trait, BroadcastToLan, CleanupFn, ConnectionMode, HandshakeData, ServerListPing,
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};
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use valence::prelude::*;
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use valence::MINECRAFT_VERSION;
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#[derive(Debug, Deserialize)]
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struct Config {
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listen_addr: String,
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server_addr: String,
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motd_server_addr: String,
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rcon_addr: String,
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rcon_password: String,
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idle_timeout_secs: u64,
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@@ -26,6 +34,43 @@ impl Config {
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}
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}
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struct MotdCallbacks;
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#[async_trait]
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impl NetworkCallbacks for MotdCallbacks {
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async fn server_list_ping(
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&self,
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_shared: &SharedNetworkState,
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_remote_addr: SocketAddr,
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handshake_data: &HandshakeData,
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) -> ServerListPing {
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ServerListPing::Respond {
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online_players: 0,
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max_players: 0,
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player_sample: vec![],
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description: "Serwer jest ".into_text() +
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"wyłączony".into_text().color(Color::rgb(250, 50, 50)) + "!\n" +
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"Dołącz aby uruchomić serwer! ".into_text().color(Color::rgb(255, 150, 230)) +
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format!("⏲ {}s", 20).into_text().color(Color::rgb(80, 80, 80)),
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favicon_png: include_bytes!("../assets/icon.png"),
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version_name: MINECRAFT_VERSION.to_string(),
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protocol: handshake_data.protocol_version,
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}
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}
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async fn broadcast_to_lan(&self, _shared: &SharedNetworkState) -> BroadcastToLan {
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BroadcastToLan::Enabled("Hello Valence!".into())
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}
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async fn login(
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&self,
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_shared: &SharedNetworkState,
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_info: &NewClientInfo,
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) -> Result<CleanupFn, Text> {
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Err("You are not meant to join this example".color(Color::rgb(250, 30, 21)))
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}
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}
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fn parse_players_online(s: &str) -> Option<u32> {
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s.split_whitespace()
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.find_map(|tok| tok.parse::<u32>().ok())
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@@ -35,8 +80,19 @@ fn parse_players_online(s: &str) -> Option<u32> {
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async fn main() -> Result<(), Box<dyn Error>> {
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let config = Config::load("config.toml")?;
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App::new()
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.insert_resource(NetworkSettings {
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connection_mode: ConnectionMode::Offline,
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callbacks: MotdCallbacks.into(),
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address: config.motd_server_addr.parse().unwrap(),
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..Default::default()
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})
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.add_plugins(DefaultPlugins)
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.run();
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println!("Listening on {}", config.listen_addr);
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println!("Proxying to {}", config.server_addr);
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println!("Motd server running on {}", config.motd_server_addr);
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let listener = TcpListener::bind(&config.listen_addr).await?;
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let server_addr = config.server_addr.clone();
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